
| Some games won't run in SheepShaver if there is no current sound support, which needs to be activated within SheepShaver by "Sound" Control Panel. If a game runs in Basilisk, it usually runs in Classic, SheepShaver and Real Mac OS 9, too. If a game does not run in Classic it usually requires Virtual Memory turned off which is permamently on in Mac OS X. To play such a game, use SheepShaver or Basilisk instead. Most games has been tested with Classic Environment when Mac OS X 10.2.8 Jaguar was current. If you've installed Mac OS X 10.3 Panther or Mac OS X 10.4 Tiger, you should preferably try with Basilisk or SheepShaver, if they don't work. Best compatible Classic Environment is included in Ma cOS X 10.2 Jaguar. Just try the Mac-Version of Monkey Islands 4 to see the difference. |

| If a game runs on Mini-vMac only, it's a b&w game which doesn't run on coloured Macintoshes. |

| On ScummVM, if a copy-protection question appears, you can give any answer. If interpreters are available, like FreeSCI or ScummVM, you should prefer to use them instead of DOSBox or Virtual PC. |

| Zoom enables you to run text-based adventure games made by Infocom without the need of an emulator. |

| Multiple versions for different computer systems are discussed only if there are differences between them. Given system requirements are minimum requirements as given as in documentation. Minimum Mac OS version requirements older than Mac OS X may not run on recent Macintosh models, because 1.) it's a complete different computer architecture (e instead of PowerPC or Motorola 68k series) and 2.) Mac OS X is a complete different Operating system compared to Mac OS. Such games needs emulators to run on recent Macintosh models like Mini vMac, Basilisk or SheepShaver. |

| If a game requires the monitor set to 256 colors, it will be mentioned with . Some games will switch to 256 colors automatically, some will quit with a depending err msg. Using Classic, to set Mac OS X to 256 colors before playing the game may cause graphical glitches in the MacOS X Finder. |

| Games marked with requires 3D accelerator card, which isn't present in SheepShaver. Except Waterrace and maybe some others. |

| Such a game has been shipped with both the PowerPC Code and the previosly used 68k code, it runs with native speed on a PowerMac or SheepShaver. These apps has been called "fat" applications. PowerPC based applications are automatically " Accelerated for PowerPC". |

| This game is carbonized to run native on both Mac OS 9.0 and Mac OS X (PowerPC) computers. To run on Mac OS 9, the Mac OS needs the CarbonLib library installed. Game will maybe run on recent Macintosh models using Rosetta. |
X | Game is designed to run on Mac OS X PowerPC computers. Game will maybe run on recent Macintosh models using Rosetta. |

| Game is shipped on an Mixed-mode CD which contains two sessions, one for game data, one for CD Audio. Probably not recognized by emulators. You may share the CD-ROM part with "Unix Directory" function in Basilisk and SheepShaver, or create Toast images of them, but have to renounce the Audio part. |

| Game asks for its CD even it's inserted. CD may not recognized by emulator. |

| Link to description, special informations how to get this game run on a Macintosh with Mac OS X installed. |